Clean
Range: Near
Duration: Instant
You remove dirt, dust, grime, blood, and other contaminants from a creature or object.
Conjure Shelter
Range: Close
Duration: 8 hours
You create a small hut, igloo, lean-to, tent, etc.
Conjure Water
Range: Close
Duration: Instant
You create up to 2 gallons of clean water in an open container.
Detect Evil / Good
Range: Self
Duration: Concentrate
You detect the presence of an entity of a certain alignment within mid distance of you. You can also detect the presence of a place or object that has been consecrated or desecrated.
Diagnose
Range: Close
Duration: Instant
You gain a general sense of what is wrong with a creature (injury, curse, poison, disease).
Extinguish
Range: Mid
Duration: Instant
You extinguish a small fire or a candle, torch, or other object that has Burning 2 or less.
First Aid
Range: Touch
Duration: Instant
You remove the dying condition from a creature.
Guidance
Range: Near
Duration: concentrate up to 1 minute
Give a target +1 on one attack roll, saving throw, or stat check.
Light
Range: Touch
Duration: 1 hour
You touch an object and cause it to emit a bright, heatless light, illuminating out to 30ft.
Virtue
Range: Touch
Duration: 1 minute
Target gains 1 temporary HP. Target cannot be dying. This does not stack with itself.
Animate Dead
Range: Mid
Duration: 10 minutes
You animate a corpse or skeleton of a creature that is medium or smaller. It will follow simple commands. It cannot wield any weapons, has 2 HP, and an EV of 10.
Comprehend Language
Range: Self
Duration: Concentrate
You can focus to understand a spoken language you hear or non-magical written text or sigils that you see. You can only understand the language, not speak or write it. You can only focus on one language at a time and must cast this spell again for a different language.
Detect Magic
Range: Self
Duration: Concentrate
You gain the ability to sense the presence of magic within 20ft of you. You can locate the rough location of the magic, but not its exact source, nor its type.
Divine Weapon
Range: Touch
Duration: 1 minute
You touch a weapon and it becomes sacred if your diety is good or profane if your deity is evil (choose one when you learn this spell for neutral gods). The weapon gains +1 to attack rolls. +1 damage to evil creatures for sacred weapons. +1 damage to good creatures for profane weapons.
Heal
Range: Touch
Duration: Instant
You restore 1 HP to a creature.
Lesser Restoration
Range: Touch
Duration: Instant
You lessen the severity of a numbered condition affecting the target. For example, if the creature is poisoned 3, you reduce it to poisoned 2.
Mute
Mind Save
Range: Mid
Duration: Concentrate
You point to a number of targets equal to your level. The targets cannot speak or utter any sounds. They are unable to cast spells. They can make a save every X rounds, where X is your archetype bonus.
Shield of Faith
Range: Mid
Duration: Concentrate
You create a shimmering field of energy around a creature. The target gains +2 EV for the duration.
Smite
Spell Attack
Range: Mid
Duration: Instant
You call down a bolt of divine energy from the sky.
Speak with Dead
Range: Touch
Duration: Instant
You bring back the spirit of a dead creature you touch. You can ask the spirit 5 questions. The spirit knows only what it knew in life. Once the last question is answered, the spirit is gone and is immune to the effects of this spell.